
1/3 of the global population plays video games. With engaging climate change storylines and content, video games have the potential to create billions of new climate advocates to protect the health of the natural world, and by extension the health of all beings including us. This is the topic of my first two academic papers at University of Cambridge. I got my mark and feedback on my first paper and my graders were very complimentary saying the paper was of professional quality and has a strong literature review and purposeful recommendations for the company to use going forward. They also liked the persuasive case I made for the value of hope and joy in climate activism.
This is the first time I’ve ever written a paper in this style of academic writing. My topic was unusual for them. I brought my heart and personality into the style and structure of the paper. They said that’s also an unusual choice for academic writing but it works. I wrote the paper I was passionate about creating, and I’m proud of it. I learned a lot in this process that I will use throughout the rest of my graduate degree program and in my career going forward.
A huge thank you to my friend, Jennifer Estaris, and the entire team at ustwo games for inviting me to be a part of this gorgeous video game project that brings me so much joy and hope, and has taught me so much. Thanks also to everyone who cheered me on as I spent more hours on this paper than I’ve ever spent on any one academic assignment.
Now I’m drafting the action plan for my next assignment and preparing for my next workshop in Cambridge in March. I can’t wait to be back together with my cohort in that magical place. On to the next tranche of this adventure with a grateful and open heart and mind…